Re: [OpenMap Users] 3D in OpenMap?

From: Tore Halset <>
Date: Wed, 16 Feb 2005 15:18:18 +0100

On Feb 16, 2005, at 14:05, Steve McDonald wrote:

> Note that the horizon curves; both topology and imagery are put on the
> surface of a large sphere so if you're doing a large region you don't
> have to worry about map projection errors. It also allows you to
> seamlessly fly around the globe (and, you can do it with a joystick!).

So all the projection math are performed by OpenGL? Do you find it
faster than doing this stuff inside standard OpenMap? My application
are using to many cpu cycles on projection.

  - Tore, a j3d/OpenGL newbie.

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Received on Wed Feb 16 2005 - 09:50:13 EST

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