Re: [OpenMap Users] Openmap + GIS

From: Don Dietrick <dietrick_at_bbn.com>
Date: Thu, 25 Jun 2009 12:57:11 -0400

Hi Mulone,

The palette has controls that let you add sprites and control the
timer. You won't see anything if you don't use the palette.

-- Don

Mulone wrote:
> Hi Don,
> I'm trying to load the AnimatorTester to see how it works, just with:
>
> AnimationTester animTester = new AnimationTester();
> mapHandler.add(animTester);
>
> I can't see the circles on the map, so I suppose I'm missing something.
> Is there a tutorial somewhere about this?
>
> Thanks,
> Mulone
>
>
>
> Don Dietrick wrote:
>
>> Hi Mulone,
>>
>> Take a look at the com.bbn.openmap.graphicLoader package, you could
>> create something that extends AbstractGraphicLoader and pushes
>> OMGraphics to a layer. You just add your GraphicLoader and the
>> com.bbn.openmap.plugin.graphicLoader.GraphicLoaderConnector to the
>> openmap.components property (or MapHandler), and the layer is
>> created/set up automatically. Or you could just set a layer on the
>> graphicloader programmatically.
>>
>> The AbstractGraphicLoader has a timer build-in. See AnimationTester for
>> an example.
>>
>> - Don
>>
>> Mulone wrote:
>>
>>> Hi guys,
>>>
>>> I have a gps device and I'm able to get the coordinates from a serial
>>> port
>>> in Java.
>>> Now I have to set this coordinates to an object in my OM application and
>>> I
>>> have different solutions in mind.
>>> AFAIK the best one would be to create a separate thread polling the
>>> coordinates in an asynchronous way.
>>> What would you recommend from an architectural perspective?
>>>
>>> Many thanks to Don for all his useful hints!
>>>
>>> Mulone
>>>
>>>
>> --
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>>
>>
>>
>
>

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Received on Thu Jun 25 2009 - 12:57:45 EDT

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